T2 extended motion database contents

Added Constantine motion set
Added Ninja motion set                  // Fixed
Added Monkey motion set
Added Midwife motion set                // Fixed, added ogg thrower motions
Fixed Player motion set so attacks hit.

All frobs added. Fixed the AtChest 0 tag (never implemented?) and added AboveHead 0.
Jumping and Landing done, with and without WithSword
4 Throw motions implemented ( 0-3 ), and as Midwife Ranged Attack
Crouching 1 and 2 created (crouch down and up), as well as existing Player 0 motions
5 Kicks done
4 Directing motions
3 GetUp for humans, 3 for Zombie, 1 for Spider
9 Salutes (?) - 4 original, 5 new
5 Knocks
Dances and bar motions in Conv
Added 144 new conversations

Not sure if anyone can use these, but I added AdvBow, some great advanced bow motions.
Use like conversations

Added new death scene for bots (mbdthch), new turning motion (bottrn)
Added low attack (BH213110) to Player 0 motion set
Added high attack (BV113001) to HumanMeleeSword motion set
Added Sway 0 (BH211060) as a walk modifier ( like Drunk 0 )

4 new motions for spiders - See Spider.mos

Add Doggy 0 for Lady Rowena

Check these files for documentation on the different motions - Especially NewConv;
Monkey.mos
Ninja.mos
BipedWorldFrob.mos
Conversations.mos
BipedJumps.mos
Midwife.mos
Zombie.mos
Special.mos
BugDemon.mos
BipedWithBow.mos
AdvancedBow.mos
Bot.mos
PlayerMotion.mos
HumanMeleeSword.mos
BipedMisc.mos
Spider.mos
BipedLoco.mos
NewConv.mos

